Smooth Submarine is a naval warfare simulation which has some arcade style as well. Tactical view is combined with the strategic view.

Your enemy is a fleet of frigates and destroyers. Destroyers have cannons, depth charges and active sonars. Frigates have cannons and passive sonars.

An active sonar: Can detect you by sending a sound pulse and listening to its reflection.

A passive sonar: Can detect you by listening to your noise.

Your purpose is to gain as much points as possible by sinking or at least harming ships. Frigates try to follow a straight line as a convoy and destroyers attack you to protect the frigates. Frigates bring twice as much points as destroyers.

The game displays an orange range to indicate how far your enemy can detect you with their active sonars. Also a red range is displayed to indicate how far your enemy can detect you either by sight or passive sonars.

Your submarine has torpedoes, cannons, active sonars and passive sonars. Your periscope and sonars will detect targets either as visual ships or as symbolic white circles depending on the accuracy of detection. Properly using the orange and red ranges while adjusting depth and speed, you can get close to your enemy without being noticed and sink a full fleet.

There are many tactical motives you will be able to discover. Just press H or click the Help button and the game will display detailed help.

Here you can play a single mission. But if you want to play campaigns and submit your scores, you can visit the game's home page:

Smooth Submarine - Home Page

Thanks to everyone in advance for playing Smooth Submarine. Have fun!

Keyboard and Mouse Controls:
Help: H (help), 1 (previous), 2 (next)
Look Around: Arrow Keys or Mouse Drag
Look Near Range or Submarine: Ctrl (toggles)
Throttle: W (forward), S (reverse), Q (reset)
Rudder: A (left), D (right), Z (reset)
Depth: R (surface), F (periscope), V (deep)
Depth: T (shallower), G (stabilize), B (deeper)
Dump or Burst: Y (dump weight), N (burst air)
Range: Page Up, Page Down, Home (resets)
Firing: U (front torpedo), J (cannon), M (rear torpedo)
Ping: E (send pulse)
Tempo: + (faster), - (slower)
Resolution: Shift+ (higher), Shift- (lower)
Others: * (Settings & Mission Report), Space (full screen), p (pause)

StatusReleased
PlatformsHTML5
Rating
Rated 3.8 out of 5 stars
(5 total ratings)
AuthorDragonom
GenreSimulation, Strategy
TagsArcade, browser, mission, naval, sonar, submarine, Tactical, War, warfare
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
LinksBlog

Development log

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Comments

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(+2)

Love the game. Soooo addictive.

Thank you! :)

(+1)

the website doesnt work

Yes, unfortunately the domain name has expired :/

Thank you for the feedback :)

is it posible to make this game the full game and remove the demo thing

Yes, actually I'm planning that. Current I'm working on a new game which is about to be finished in 2-3 weeks. Later I will try to spare time for your suggestion. 

(+1)

ok looking forward to it 

Hi thijsun123! I fixed the domain name. You can play the full version here:

https://dragonom.tech/SmoothSub/login.php

There, you can play campaigns and get listed in the top points. A campaign might take several hours therefore the server saves your data after each mission so that you can continue later.

Cheers! :)

(+1)

I can't access the full version. It says there's a typo.

The full version is unfortunately not accessible at the moment. The server is closed. The full version was almost the same as the demo. The only difference is that it keeps your scores in the server and lists the top players. Sorry for the inconvenience.

thank you for the information, cant do anything if the server is down. I wasn’t sure if there was some sort of campaign in the full version and it just said I couldn’t access it.

plx make it so its browse!! :D

(+1)

THX Dragonom FOR THIS AMAZING GAMES WHY DONT YOU MAKE A DRIFT GAME!!! :D

Awesome game! You gotta get used to the mechanic but it's fun! totally recommend

Hey ! the game is really nice ! it could be even better with better designed buttons !

Hi! Yes, the buttons and GUI need way further improvement. I will consider that. Thank you for your comment :)